About Our Client:
Our client is building the ad layer for the AI entertainment era. Interactive brand experiences are embedded natively across the next generation of consumer apps, games, and interactive platforms.
A bit of context on how the team thinks about itself: the market right now is chasing LLMs and AI agents. Our client is not that. This is interactive entertainment infrastructure built on traditional ML with a twist. Recommendation systems used to be one of the hottest seats in tech — think Google Ads and Instagram Ads in the mid-2010s — and they are now somewhat out of fashion as the market chases AI agents. The team is looking for engineers who want depth on real ML work rather than the AI agent hype cycle.
Backed by a16z plus a roster of gaming and ad tech strategic investors, our client closed millions in revenue commitments alongside its recent seed round. The company is currently stealth. The team is three and a half engineers today, and this is the first dedicated ML specialist hire.
About the Role:
Our client is hiring an ML Engineer to own the recommendation engine that decides, in real time, which ad reaches which user at which moment across millions of daily interactions and tens of millions in annualized ad spend.
This is a full-stack ML role. You will work across data pipelines, model architecture, and production serving, with direct business impact at every layer.
What You’ll Build:
Recommendation Engine
Design and ship a low-latency ad ranking system — retrieval, ranking, and reranking — that selects the optimal campaign and creative for each ad opportunity, balancing advertiser ROAS against user experience.
ML Training Infrastructure
Architect the data pipelines and feature stores that power continuous model training across reward signals.
User and Context Modeling
Build representations of user behavior from conversational data, engagement history, and contextual signals including geo, device, session context, and characters interacted with.
Serving Infrastructure
Build the stack for sub-second latency and cost efficiency, given tight per-impression unit economics.
Requirements
Must Have
Nice to Have
Compensation:
$160,000 - $220,000
Equity: 0.5% - 1.0%
Job Details:
Location: San Francisco, CA
Type: In person preferred, hybrid option
Employment: Full-Time
Years of Experience: 0-6 years
Visa Sponsorship: None available