The payments product is an orchestration layer across 5–6 PSPs that boosts merchant conversion 5–10% per month vs. running on a single provider. The engineer hired here will improve and optimize payments surfaces processing billions in transaction volume, build features and SDK components that other developers integrate into their own products, and ship reliable infrastructure that they often productize themselves. Backend is Ruby on Rails (unconventional but learnable), frontend uses conventional technologies including Next.js. Tech stack is not a filter — high-agency, zero-to-one engineering is.
What You'll Own
Improve and optimize payments surfaces processing billions in transaction volume
Build payments features and SDK components that developers integrate into their own products
Expand payment-method coverage to grow Whop's reach for creators and merchants
Write world-class developer docs and interactive playgrounds for the SDKs and components you ship
Build clean interfaces and APIs for frictionless payments operations — and productize the infrastructure you build, since there is no separate product layer to do it for you
Ex-founder or early engineer at a high-growth startup with a real dent — the core profile
Strongly backend OR strongly frontend — not superficially both
Built non-trivial systems zero-to-one and shipped them
Can evaluate and exercise judgment over AI-generated code — not just prompt-and-paste
Solves problems simply, without overcomplication
High agency, self-motivated, comfortable without engineering managers or guardrails
Product-engineering mindset — opinions on UX, ships features end to end
Can start within ~2 weeks and commit to 5 days/week in-person in Palo Alto
0–6 years of relevant experience, with seniority calibrated to the candidate's track record